Comments (3)
Hi, you are totally right. A fast fix would be change that line in render.py
to
surface = pygame.surfarray.make_surface(im)
Let's hear from @praveen-palanisamy on what to do
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Hi @Morphlng , thank you for catching the bug with the latest PR merge and posting the details!
It will be good to add tests to catch them automatically.
Let me review #68 to resolve this soon.
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@Morphlng : This should be fixed now on the main branch. Many thanks for reporting it!
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Related Issues (20)
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