Thier Richárd István's Projects
Tricky age of empires I expansion campaigns - all maps are playable as multiplayer scenarios!
Creates "human-made-like" asciinema ascii-casts out of the provided regular text file as if we would type it!
A small blender addon for external rendering support through OBJ files and UDP notifications
A much simpler version of LightweightComponents which should work even in ANSI-C.
A little repository that shows an interesting phenomena in C++14 shared mutex threading
Top down tactical action game with a mage in the dungeon filled with deadly dark forces in C++, opengl and emscripten.
My development blog using bashblog (bb.sh) - mirror repo
Official electron build of diagrams.net
prenex-dwm
A special kind of command line DFX-OBJ conversion utlity using dxflib
This git repository contains an eclipse workspace with an equinox OSGi minimal setup.
A fast tracking algorithm with minimal dependencies
Proposed thesis text and Hungarian documentation for fasttrek in markdown
Simple scripts to ease byzanz usage on linux for different circustances. Use with dmenu is advised!
Simple helper headers for setting up OpenGL ES 2 with EGL
Godot Engine – Multi-platform 2D and 3D game engine
Simple script to change my nvidia+amdvega hybrid laptop to workstation and mobile modes
A javascript+html5 only implementation of the Hungarian card game "greasefat" alias "zsirozas".
Simple, scriptable hotkey for linux gaming. Just fill start.sh and stop.sh and you are free to go!
Hungarian -> Bosnian study kit (experimental)
Random ideas that I am having and might implement in the future but procrastinate a bit. This place is the guarantee that they are not forgotten...
An everyday man's 40-day excercise in life - done according to old values.
Like kisbaranta, but smaller and with less rules
A really lightweight web application using WAFer (C WEB API - see later) for showing a simple dynamic "menu" as a tree of control operations.
Light-weight component patterns for C++
Script that mimics snipping tool on linux.
Compile time dispatch based on location of the constructor to separate data owned by "us" and "them" for C++ optimization.
Little tricks, solutions by MagosIT Kft - too small to get their own repository
www.magosit.hu - company website as open source code