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The original, highly-optimized C# Target for ANTLR 4
A library for Bayesian neural network layers and uncertainty estimation in Deep Learning extending the core of PyTorch
This is a prototype of a networking crate for bevy. This create provides a low-level networking plugin built on top of laminar
Official Rapier plugin for the Bevy game engine.
Tile maps with chunks for the Bevy game engine.
A modular destruction SDK designed for performance and flexibility, replacing APEX destruction
The original Bayesian Nonparametric Covariance Regression Toolbox by Emily Fox and David Dunson
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Combinations in a 52 card deck
A simple SNES emulator written in C++
CppAst is a .NET library providing a C/C++ parser for header files powered by Clang/libclang with access to the full AST, comments and macros
YOLOv4 / Scaled-YOLOv4 / YOLO - Neural Networks for Object Detection (Windows and Linux version of Darknet )
A TensorFlow implementation of DeepMind's Differential Neural Computers (DNC)
Simple dynamic language that is natively compiled
Official implementation of the paper "Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis" in ICLR 2021
Godot Engine – Multi-platform 2D and 3D game engine
Pytorch Implementation for Graph Convolutional Neural Networks
An OpenAI Gym environment wrapper for the Mupen64Plus N64 emulator
GitHub-style identicons as PNGs or SVGs in JS
Swift API for libpng
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
A lightweight LLVM python binding for writing JIT compilers
LLVM bindings for .NET Standard written in C# using ClangSharp
Magenta: Music and Art Generation with Machine Intelligence
Marching cubes in Unity
A implementation of the marching cubes algorithm on the GPU in Unity.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
An input driver for mupen64plus that consumes from a python web server
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.