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Arlen Keshabyan's Projects

hybrid_map icon hybrid_map

Yet another C++ TRIE implementation. Use on your own risk :)

mlp icon mlp

Simple multilayer perceptron c++ implementation.

nstd icon nstd

A set of useful C++17/20 classes and libraries

pcre_cxx icon pcre_cxx

The pcre_cxx C++ class provides an easy and efficient way to use the PCRE regexp library in a C++ application. It uses the new c++11 features. So, use GCC >= 4.7.0 or similar compilers.

pmr icon pmr

Planar Movement Recognizer. The Planar Movement Recognizer (PMR) library provides an easy and platform independent way to recognize planar movements (like mouse gestures).

relinx icon relinx

Yet another .NET-like LINQ library written in C++. It supports lazy evaluations and implements almost all LINQ methods.

sakura_game icon sakura_game

The Sakura game is created on motives of the "The Branch (aka. Vetka)" game, written for DOS in 1992 by the Russian software company "GAMOS". The present Sakura game application uses the "JUCE" framework to allow this game to run on several OSes.

the-forge icon the-forge

The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4

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