Comments (4)
Saw purpur already had some custom seed values, so I was curious if it just wasnt possible for the other seed values.
from purpurdocs.
Yup, we had this feature for a long time. But recently Paper adopted it, so we dropped ours to prevent duplicate configs. We just haven't updated our docs to remove the feature seeds yet.
Paper's feature seeds settings: https://paper.readthedocs.io/en/latest/server/configuration.html#feature-seeds
Spigot's structure seed settings: https://www.spigotmc.org/wiki/spigot-configuration/ (look for settings like seed-village
, etc)
The only ones we still include in Purpur are the 3 structure seeds Paper and Spigot do not include
https://purpur.pl3x.net/docs/Configuration/#structure
from purpurdocs.
Oh man. Thank you for the kind and educational reply. I really felt I was missing something.
It looks like I still have a lot to read up on.
This followup is obviously out of scope, so only if you know off the top of your head
Does this also work for the decorators?, which one these is just the locations the biomes are mapped?
Ive only learned about this last night, and am still very confused, but want to try some stuff out.
from purpurdocs.
AFAIK, yes. I believe there's a lot of naming ambiguity when its comes to these things (but I may be wrong).
Structures are the underlying "foundation" for chunk features used in what mojang calls jigsaw. https://minecraft.fandom.com/wiki/Configured_structure_feature
Features, decorators, and populators are all terms I've seen used for the same thing, which is the more intricate pieces of structures, or sometimes they stand alone without structures. https://minecraft.fandom.com/wiki/Configured_feature
from purpurdocs.
Related Issues (17)
- Meta tags for each option header HOT 2
- Composter bulk process feature HOT 1
- Update links and endpoints to v2 of the API HOT 1
- player_interacted_with_entity advancement trigger does not work on entities HOT 1
- Mobs don't look where they're WASD walking when being ridden. ( Ravagers ) HOT 2
- [WRONG INFO] Wrong description at 'uptime-command-output'
- A patches page
- GIFs under each option
- Missing setting HOT 1
- Add food-properties documentation HOT 1
- Internal Exception while using waterfall with 1.19.2 HOT 3
- Add more to the Home page
- explosion-effect config description inconsistency HOT 2
- Document the available arguments in each format option
- Descriptions for the nether wart and sugar cane affected by bonemeal settings were copy and pasted from the cactus one.
- Collapsible Table of Contents
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