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Comments (9)

shaders avatar shaders commented on July 20, 2024

Take a look here:
https://forums.developer.apple.com/thread/17921

You can try disabling CLANG_ENABLE_MODULES.

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sgoodwin avatar sgoodwin commented on July 20, 2024

I've tried that and it didn't make a difference. Please don't close this issue as it is not solved.

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shaders avatar shaders commented on July 20, 2024

I'll reopen this, but I'm not sure how to fix this since that's what Apple has changed....

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fanruten avatar fanruten commented on July 20, 2024

I also have this problem.

It's problem of Pushwoosh framework. And CLANG_ENABLE_MODULES should be disabled in framework.

Please read https://forums.developer.apple.com/thread/17921 and fix it issue.

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DimanAM avatar DimanAM commented on July 20, 2024

It is not a solution. It's a dirty workaround that destroys all the benefits of using modules.

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shaders avatar shaders commented on July 20, 2024

I'm closing this thread. This should be resolved by Apple.

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aalittle avatar aalittle commented on July 20, 2024

Any specific reason why Apple's suggestion can't be followed?

Note that once you disabled module debugging (CLANG_ENABLE_MODULES = NO) turning on clang modules or precompiled headers should work fine for static libraries. If it doesn't, please file a bug report so we can investiagte what's going on there."

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shaders avatar shaders commented on July 20, 2024

Because in this case you'll have to add frameworks manually to your project.
This will end up with gazilion of support tickets when people fail to link correct frameworks to the project.

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shaders avatar shaders commented on July 20, 2024

This has been fixed in Pushwoosh SDK version 3.1.1

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