Comments (18)
As of Build #1528 ( http://ci.bukkit.org/job/dev-CraftBukkit/1528/ ) If the Message is empty than it will not show join/quit messages. (set message.join/leave to "") to make this effective. I can although work on a permissions based system. Ive been working a lot on the GUI and it has been quite frustrating so this will take my mind of this for the time being. Look forward to it in the near future.
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Done its in the latest Commit read the details for more information.
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Hmm... I still get the messages for some reason. I will investigate.
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If you have the node you will not recieve the messages.
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(Also make sure that mchat.formatEvents is set to true)
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Oh, that is the problem. Thanks!
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What do you think about a toggle that would switch death messages off after a certain number of players join? This seems like it would be easy to implement, and it would be nice because during the day on weekdays the number of players is low enough to justify turning on the death messages again.
Note: This is just an idea, I am not sold if its going to be a lot of work. By the way, I love the effort you have been putting into this project. :)
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So basically a > than player == no death message?
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If (server.getPlayersSomehow() > config.playertoggle){
noDeathMessage = true;
}
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Do you want this for all event messages generically, a separate option for each or just for death?
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Hmm. Can you do it for all event messages?
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All separately?
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No do generic death and generic join/leave and generic other (like kick/ban).
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Paypal: [email protected] (Although you dont have to every donation is very well appreciated)
And I will work on this now.
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Im making a new config tier. It will be called suppress
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Done. Now to test.
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And Pushed
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Please open another Issue for more requests this one has been completed.
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Related Issues (20)
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