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radare avatar radare commented on May 29, 2024

@condret ;)

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condret avatar condret commented on May 29, 2024

will be done

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condret avatar condret commented on May 29, 2024

assemble a full rom or only some instructions?

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radare avatar radare commented on May 29, 2024

rasm2 should support all the required stuff to construct a rom if the assembler for the target architecture can assemble the instructions needed. The idea would be to have full support to assemble gb-z80 code.

On 09 Dec 2013, at 16:28, condret [email protected] wrote:

assemble a full rom or only some instructions?


Reply to this email directly or view it on GitHub.

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condret avatar condret commented on May 29, 2024

Do we want to do things like this, too?
https://www.youtube.com/watch?v=D3EvpRHL_vk
http://forums.glitchcity.info/index.php/topic,6638.0.html

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radare avatar radare commented on May 29, 2024

why not?

On 13 Dec 2013, at 18:44, condret [email protected] wrote:

Do we want to do things like this, too?
https://www.youtube.com/watch?v=D3EvpRHL_vk
http://forums.glitchcity.info/index.php/topic,6638.0.html


Reply to this email directly or view it on GitHub.

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radare avatar radare commented on May 29, 2024

Related tot he .incbin

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radare avatar radare commented on May 29, 2024

ping condret. shouldnt be that hard to do this. just add a create callback to create tiny gb roms

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radare avatar radare commented on May 29, 2024

imho the support fir incbin and to be able to define full structs in headers for scratch binaries should be tracked in a separte file

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radare avatar radare commented on May 29, 2024

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gogo2464 avatar gogo2464 commented on May 29, 2024

This issue can be closed. See radareorg/radare2#16994 and radareorg/radare2#16995.

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radare avatar radare commented on May 29, 2024

The idea here was to enable r2 to generate gameboy roms using rasm2 or rabin2. i dont think few instructions not assembled properly is the only blocker here

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