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Aryeh's Projects

2dplatformertools icon 2dplatformertools

This is an experimental project, intended to test the capabilities of implementing platformer physics within Unity. The intention is to develop a platformer without using certain inbuilt physics functions and components (like rigidbodies).

cmake-sandbox icon cmake-sandbox

A sandbox application for testing and playing around with CMAKE

crlox icon crlox

An implementation of the `lox` interpreter in `crystal`.

csandbox icon csandbox

A small repo where I store all my C++ practice code.

game-studio-1 icon game-studio-1

A repository for the game created for Game Design Studio 1 at UTS. The game is built in Unity and features an intergalactic race against time as a horrifying monster pursues your through the cosmos.

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

notes-app icon notes-app

A simple Notes application made in node.js.

pong-vk icon pong-vk

An attempt to learn Vulkan by using it to create a basic implementation of Pong.

quantum-attorney icon quantum-attorney

A small educational game inteded to teach basic concepts of quantum computing. The game is is written in Godot using GDScript.

scrapyard-ecs icon scrapyard-ecs

A standalone ECS library to be used for the scrapyard engine.

scrapyard_engine icon scrapyard_engine

A small rendering engine written in Rust. The rendering engine is following the tutorial by Joey DeVries: https://learnopengl.com/Introduction. The goal is to take the lessons, implement them, and abstract them into reusable tools for later use.

snek icon snek

An experimental Vulkan-based renderer written in C++.

strategygame icon strategygame

A small experiment with strategy game design in Godot (turn based).

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