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Name: Ramis Lao
Type: User
Bio: Videogame programmer and designer / Data Scientist
Location: Mexico City, Mexico
Name: Ramis Lao
Type: User
Bio: Videogame programmer and designer / Data Scientist
Location: Mexico City, Mexico
2048 clone constructed in Python. Codeskupltor IDE and simplegui as Graphical User Interface.
Repository for a project where I'm experimenting with different AI techniques using Unity. Currently includes Fuzzy Logic and Reinforcement Learning.
Exploration of the AStar algorithm for pathfinding in Unity.
Blackjack Clone on Python, built in codeskulptor using simplegui.
cryptoBot is a bot that automates the process of arbitrage between cryptocurrencies' exchanges.
Webscraper for the website www.transfermarkt.com using Python and Selenium.
DCGAN that generates realistic human faces.
Repo for the Deep Learning Nanodegree Foundations program.
Basic Feed Forward neural network constructed using only Numpy and pandas.
Fifteen Puzzle clone constructed in Python. Codeskulptor as IDE and simplegui as Graphical User Interface.
Convolutional Neural Network to classify images from the CIFAR-10 dataset
Following Catlike Basic Tutorials (https://catlikecoding.com/unity/tutorials/basics/) to learn about visualizing mathematical graphs in Unity.
2D exploration, deckbuilding game called Buriti. Winner of the second place in the Regional Phase of the GameJamPlus 2022.
Pong clone in Python using codeskulptor and simplegui. 2 players in the same computer.
A toy project where I'm exploring procedural generation techniques for landscapes. Currently I'm using cellular automata and flood fill. Will implement Dual Grid soon.
Repository for my personal website, built using React and Three.js.
Rice Rocks Clone using Python, on codeskulptor and simplegui.
App that helps translators organize and search their translation corpus.
Webscraper for the website www.whoscored.com using Python and Selenium
English to French language translation using Sequence To Sequence Model with two RNNs.
Arkanoid clone where the level changes in real-time. This was mainly an experiment for game feel inspired by Juice it or Lose it (https://www.youtube.com/watch?v=Fy0aCDmgnxg).
Simple Game Engine built from scratch using C++ and OpenGL.
Play Tic Tac Toe against a hard coded AI. Impossible to win.
Recurrent Neural Network to generate Simpsons TV scripts.
Tool in UE5 for creating ArchVis Applications. Utilizes Nanite, Lumen, and Pixel Streaming for high-end graphics with low impact on performance.
Unity Open Project #1: Chop Chop
Learning about Unity ML Agents by following Codemonkey's tutorial (https://www.youtube.com/watch?v=supqT7kqpEI&list=PLzDRvYVwl53vehwiN_odYJkPBzcqFw110&index=2)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.