Related Issues (20)
- C# wrapper HOT 2
- PhantomCameraManager Singleton HOT 1
- Camera3DResource using wrong layers for Cull Mask? HOT 4
- Script assumes presence of a tween HOT 7
- Framed Follow viewfinder conflict with debug_draw_3d addon HOT 7
- Error when switching from a 3D scene with a PCamHost to one with only a PCam HOT 2
- Identifier "PhantomCamera2D" not declared in the current scope HOT 1
- Prevent PCam2D Limit from resetting if an invalid path is applied
- Cannot set "follow_mode" (from c#) HOT 1
- Allow nesting of cameras withinin Nodes HOT 4
- PhantomCameraHost cannot be added as a child for my Camera2D HOT 2
- Unable to update to newest version if PhantomCamera node exists in project HOT 7
- Bug that can cause a PhantomCamera3D set to _not_ tween on load to tween anyway (and suggested fix) HOT 1
- Refactor PhantomCamera and its host HOT 8
- PC Host error: "Nonexistent function 'get_global_transform' in base 'Nil'.` HOT 3
- While in Third Person mode the Offset and SpringArm don't update on editor HOT 9
- Godot 4.3 Beta 1 - 0.7.2 install spams console with errors about "PhantomCameraManager" not declared HOT 18
- _on_phantom_camera_2d_tween_completed': Method not found. HOT 1
- Tweening of FOV/Near/Far properties ends on incorrect values HOT 2
- Errors upon installation into fresh project HOT 2
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from phantom-camera.