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Raoul Duke's Projects

add_primitives icon add_primitives

A plugin for the Godot Game Engine, capable of generating simple meshes for your game

elm-lang.org icon elm-lang.org

The full source for http://elm-lang.org/, the home-page of the Elm programming language. Open sourced as a way to teach people how to write and serve Elm code. Follow the instructions in README.md to get the site setup on your own machine.

ezaudio icon ezaudio

An iOS and OSX audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.

finch icon finch

Simple, low-latency OpenAL sound engine for Apple iOS.

flow icon flow

Adds static typing to JavaScript to improve developer productivity and code quality.

gamebuilder icon gamebuilder

Game Builder is an application that allows users to create games with little or no coding experience.

kona icon kona

Open-source implementation of the K programming language

lime icon lime

A foundational Haxe framework for cross-platform development

objectal-for-iphone icon objectal-for-iphone

Mac and iOS Audio development, minus the headache. ObjectAL is the easy Objective-C interface to OpenAL, AVAudioPlayer, and audio session management.

picket-watch icon picket-watch

A hybrid Toq smart watch applet and Android app that supports collaborative, location based, poster creation activity.

polaris-open-source icon polaris-open-source

Polaris is a Microsoft Windows system for running application software with limited authority.

pulp icon pulp

A build tool for PureScript projects

stax icon stax

A functional standard library for HaXe, loaded with a full stack of features.

urho3d icon urho3d

Cross-platform 2D and 3D game engine

voxelgame icon voxelgame

Automatically exported from code.google.com/p/voxelgame

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