Giter Site home page Giter Site logo

Comments (1)

raquo avatar raquo commented on May 21, 2024

Neither Airstream nor Scala have a concept of "side effects", so we can't really disallow that*. So yes, you can do dirty things inside operator callbacks, such as reading or updating a Var. It's not encouraged, but sometimes this can actually be useful to avoid more complex observable composition.

Relatedly, Airstream has shared execution, e.g. the fn in stream.map(fn) will be executed at most once per incoming event, whereas other streaming libraries tend to execute it N times per event if the resulting stream has N observers.

*BUT: you're not allowed to throw when providing some callbacks. These are marked with Must not throw in scaladoc comments. Usually there isn't a technical reason for it, I just felt it was unnecessary at the time. Maybe I'll get to adding guards in such cases some time.

PS I'm moving these issues to discussions. Apparently this closes the original issue, but the point is to move, not to close the discussion.

from airstream.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.