Comments (3)
The only exception is textures_particles_trail_blending
, it works as it should, no OpenGL 1.1 complaints.
from raylib.
That's because library has been compiled to use OpenGL 1.1 and shaders are not supported. You must recompile raylib to use OpenGL 3.3; just can change makefile line 52:
# define raylib graphics api to use (on Windows desktop, OpenGL 1.1 by default)
GRAPHICS ?= GRAPHICS_API_OPENGL_11
#GRAPHICS = GRAPHICS_API_OPENGL_33 # Uncomment to use OpenGL 3.3
By default on Linux, raylib is configured to use OpenGL 1.1 (for older systems); but you can recompile it to use OpenGL 3.3.
You can also just recompile from command line using:
make -DGRAPHICS=GRAPHICS_API_OPENGL_33 -B
from raylib.
Ah, should've read readme before opening an issue :) Thanks!
from raylib.
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from raylib.