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 avatar commented on May 22, 2024

The only exception is textures_particles_trail_blending, it works as it should, no OpenGL 1.1 complaints.

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raysan5 avatar raysan5 commented on May 22, 2024

That's because library has been compiled to use OpenGL 1.1 and shaders are not supported. You must recompile raylib to use OpenGL 3.3; just can change makefile line 52:

# define raylib graphics api to use (on Windows desktop, OpenGL 1.1 by default)
GRAPHICS ?= GRAPHICS_API_OPENGL_11
#GRAPHICS = GRAPHICS_API_OPENGL_33  # Uncomment to use OpenGL 3.3

By default on Linux, raylib is configured to use OpenGL 1.1 (for older systems); but you can recompile it to use OpenGL 3.3.

You can also just recompile from command line using:

make -DGRAPHICS=GRAPHICS_API_OPENGL_33 -B

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 avatar commented on May 22, 2024

Ah, should've read readme before opening an issue :) Thanks!

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