Comments (11)
Please send screenshot of bug.
from ff13fix.
Please send screenshot of bug.
So on and so forth.
Thank you for your reply.
from ff13fix.
I think is something broken with scissor on Radeon ... any ideas @rebtd7 ?
from ff13fix.
Do you think the cut off of the menu items are from the original screen resolution of the console variant to the emulated PC version (hehe)? (720p-1440p)
I haven't tested on other resolutions.
from ff13fix.
This means the SetScissorRect is not working, which is likely caused by the use of another Direct3D hook in your system. Are you using any other dxvk or something similar to workaround the 5700xt crashes with the game?
As a short term workaround you can use FF13Fix 1.4.4, that did not do any fixes through a hook in SetScissorRect, but you will probably still miss the vertex buffer fix so you not have all the performance fixes from FF13Fix.
I think the way to go would be to stop hooking everything Direct3D related and just change the game code directly (or just hook to its functions), as too many people use other hooks that mess things up.
from ff13fix.
Thanks. That fixed the problem with the menus.
It seemed I was using dxvk at the same time. I can't remember why I was, as I haven't played this game for a while due to this.
from ff13fix.
Ah! Now I started playing again I see why I was using both fixes.
There is still that corner to corner tear when using a 1440p resolution. Using dxvk would eliminate this.
The game crashes after about 5 minutes when I tried VSR to raise the resolution above 1440p. The usual freeze image and sound brrrrrrrrrrrr.
Any idea why the ff13fix does not fix this?
from ff13fix.
Check 1.5.x
from ff13fix.
Feel free to re-open if this is still broken in the latest release (with our without dxvk)
from ff13fix.
The game won't load with the new ff13 fix. The play button, in the steam interface, turns to stop, once clicked, then back to play. No dxvk installed.
This is the ff13fix.log output:
[TIME] [THREAD] [LOG]
10:43:34.633 00003052 FF13Fix 1.6.3 https://github.com/rebtd7/FF13Fix
10:43:34.635 00003052 Enabling hooks:
10:43:34.636 00003052 initializeHooks = 0
10:43:34.640 00003052 Loaded C:\WINDOWS\system32\d3d9.dll
10:43:34.642 00003052 createHookDirect3DCreate9 = 0
10:43:34.650 00003052 enableHookDirect3DCreate9 = 0
10:43:34.652 00003052 createHookCreateWindowExA = 0
10:43:34.660 00003052 enableHookCreateWindowExA = 0
10:43:34.662 00003052 createHookCreateWindowExW = 0
10:43:34.670 00003052 enableHookCreateWindowExW = 0
10:43:34.672 00003052 createHookSetWindowLongA = 0
10:43:34.680 00003052 enableHookSetWindowLongA = 0
10:43:34.681 00003052 createHookSetWindowLongW = 0
10:43:34.689 00003052 enableHookSetWindowLongW = 0
10:43:34.689 00003052 AutoFix for "Final Fantasy XIII" enabled
10:43:34.689 00003052 Base Addr = 400000
10:43:34.689 00003052 LargeAddressAwarePatch not found.
10:43:34.957 00003052 HWND 0x000D063A: ClassName "OleMainThreadWndClass", WindowName: "OleMainThreadWndName"
10:43:36.655 00003052 hkIDirect3D9::GetAdapterIdentifier
10:43:36.726 00003052 HWND 0x001805D6: ClassName "Static", WindowName: "test"
10:43:36.744 00003052 hkIDirect3D9::QueryInterface
10:43:36.746 00003052 hkIDirect3D9::CreateDevice
10:43:36.746 00003052 BehaviorFlags: 00000056 D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE
The ff13fix.ini:
[Options]
# PresentationInterval (V-Sync)
#
# -1 = V-Sync forced off
# 0 = V-Sync not changed
# 1 = V-Sync forced on
PresentationInterval = 0
# TripleBuffering
#
# -1 = Auto (Disabled for dxvk.dll; else, enabled)
# 0 = Off
# 1 = On
TripleBuffering = 0
# FullScreenRefreshRate
#
# If you are not using any adaptive sync technology (e.g. FreeSync/Gsync) you may want to set this to the highest
# multiple of your frame rate that your monitor can handle to improve frame pacing.
# i.e. if you are using a 60FPS cap, you can possibly improve the frame pacing when you are reaching the cap
# by using refresh rates 60, 120, 180, 240...
#
# 0 = Same as configured in the operating system
# other = Use the number provided as the display refresh rate (in Hz)
FullScreenRefreshRate = 14
SwapEffect = -1
AlwaysActive = false
AutoFix = true
Multisample = 0
HideCursor = false
ForceHideCursor = false
BehaviorFlags = 0
[FFXIII]
# IngameFrameRateLimit
#
# Using higher numbers may cause noticiable facial animation jankness during cutscenes.
# See https://github.com/rebtd7/FF13Fix/issues/3
#
# Note that the frame pacer is always disabled by this mod, regardless of the value this option is set.
#
# -1 = Use the maximum FPS cap possible
# 0 = Use the game's default FPS limit (59.94005966 FPS)
# other = Use the number provided as the FPS limit (e.g. set 30 to limit to 30 FPS)
IngameFrameRateLimit = 140
# DiscardUIVertexBuffer (EXPERIMENTAL!)
#
# Discards UI vertex buffer to improve performance
#
# false = default, do not hook and discard vertex buffer
# true = hook and discard vertex buffer
DiscardUIVertexBuffer = false
# DisableIngameControllerHotSwapping
#
# By default FF13Fix disables the game's continuous controller scanning that causes stuttering (especially if you do not have any controller connected)
# If you with you can enable it again (by setting the config to 'false', so you can re-connect your controller while playing.
# Note that EnableControllerVibration is incompatible with the controller hotswapping,
# so it is automatically disabled if DisableIngameControllerHotSwapping is set to 'false'
DisableIngameControllerHotSwapping = true
# EnableControllerVibration
#
# Enables controller vibration on the first connected XInput device.
EnableControllerVibration = false
# VibrationStrengthFactor
#
# Higher numbers = stronger vibration
VibrationStrengthFactor = 2.000000
[Adapter]
Adapter = false
VendorId = 0
DeviceId = 0
[Window]
TopMost = false
WindowClass =
WindowName =
[Borderless]
Borderless = false
ForceWindowedMode = false
AllWindows = false
[Version]
Config = 6
from ff13fix.
Can you try this? #60 (comment)
from ff13fix.
Related Issues (20)
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- -
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- Interoperability with dgVoodoo2? HOT 5
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- Introduces severe stuttering on Steam Deck HOT 6
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