Redpoint Games Archive's Projects
amf0 from mixer/amf0
Protogame has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Dockerfile for Linux build agent used in builds.
IMPORTANT: This library is no longer maintained as of Dec 24th 2016
configstore is a Go server that lets you define your schema in JSON, and automatically generates a gRPC API with List/Get/Create/Update/Delete methods to access and modify those entities in Google Cloud Firestore.
The default Nginx backend for Kubernetes, specialised to handle JSON requests
This is no longer used.
Documentation for Redpoint Games projects.
Protogame has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Tool for testing floating-point determinism across CPU architectures, operating systems and compilers.
Automated end-to-end and QA testing framework for game developers.
A Jenkins pipeline gcloud() command which sets up an isolated gcloud environment for you.
Custom version of Hugo built for Windows. Used as a Git submodule for some projects.
The worldโs fastest framework for building websites.
The client software for JamHost. Manages authentication and on-site streaming.
This project has moved to GitLab: https://gitlab.com/redpointgames/jamhost-translations
This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Protogame has been sunset as of 1st Jan 2018 and is no longer supported or maintained
lz4net ported to Protobuild
Mail Chimp 3.0 Wrapper with support for .NET Core
Automatically copy your Twitter posts to Mastodon.
An in-memory Pub/Sub server that supports explicit acknowledgements and shared client IDs.
Protogame has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Protogame has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Protogame has been sunset as of 1st Jan 2018 and is no longer supported or maintained
C# bindings for netcode.io
Browser extensions which enable the use of netcode.io (secure UDP) prior to adoption in web browsers
A simple protocol for secure client/server connections over UDP
An Unreal Engine 4 project with netcode.io support for networking (work-in-progress)
IMPORTANT: This repository is no longer maintained as of Dec 24th 2016; please use the version in NuGet instead