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Comments (5)

oscarbg avatar oscarbg commented on July 23, 2024

+1

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EM-3D avatar EM-3D commented on July 23, 2024

GPU Pathguiding for Blender will be a huge improuvement. Cycles has a lot of nice features but with PG it will mark the difference in final result.

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Ricardo80s avatar Ricardo80s commented on July 23, 2024

Rendering with CPU is too slow. There is a lot of difference with Path Guiding and it would be nice to have that option for GPU.

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navarroblaya avatar navarroblaya commented on July 23, 2024

PG rendered images offer a significant jump in quality, but doing so via CPU is too slow for production use. We need to be able to do it on GPU to make it a usable improvement.

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Zug3D avatar Zug3D commented on July 23, 2024

Definitely! Love all that PathGuiding gets, what a stunning improvement! I don't know if there is a case where I wouldn't want to use it. Unfortunately, CPU rendering is simply not an option in most of workflows, which makes it unusable.

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