Comments (2)
PCSX2 is the only emulator that currently supports achievements for PS2, so whatever they're doing for hashing is the only way hashes are currently generated. The rcheevos implementation is meant to be a reference implementation, but it's currently only used by the command line tool (RAHasher).
Note that rcheevos does not implicitly support CHD. The client has to implement a cdreader that wraps the CHD calls. See https://github.com/RetroAchievements/RALibretro/pull/345/files#diff-c69833071a4c40f79b5531f3548bd295b1099f173f5e3d3c8f83a3dae1f6bf23R327-R337 for the RAlibretro implementation.
However, if that were the case, I'd expect all CHD files to fail, not just "quite often" and not just PS2.
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I've verified that the files LB was having problems hashing are identified just fine with rahasher, so it's not a problem with the reference implementation. Closing this one, thanks.
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Related Issues (20)
- Support lua51. HOT 19
- Continue parsing Rich Presence LUTs after encountering commented lines HOT 3
- RC_FORMAT_FRAMES is inaccurate/a misnomer depending on platform/region HOT 5
- VFS support HOT 5
- [Hashing] Decrypt Nintendo DS header during hashing if encrypted
- Credentials invalid (0) HOT 3
- Add memory map for C64 and rom hashing HOT 1
- running other programs on achievement trigger. HOT 2
- Add restriction agaisnt Debug Dips (FB Neo)
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- Add DTCM to DS/DSi Memory Maps HOT 3
- Multiple Leaderboard Trackers Overlap HOT 2
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- [Hashing] Monster Rancher 1 / Monster Rancher 2 need supported ways to switch discs HOT 2
- [Feature Request] New runtime rcheevos interpreter (Python or custom) HOT 4
- Add Scratchpad memory to PS1 HOT 1
- .rvz management for gamecube games HOT 2
- Wrong commit for release v11.5.0? HOT 1
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