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Denys Holub's Projects

2d-unity-experiments icon 2d-unity-experiments

A collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).

activeragdoll icon activeragdoll

From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

ai4animation icon ai4animation

Bringing Characters to Life with Computer Brains in Unity

animation-sequencer icon animation-sequencer

A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.

animation-texture-baker icon animation-texture-baker

頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

aspect-to-rect icon aspect-to-rect

Find rectangle as close as possible to the desired aspect ratio within provided constraints

assetstudio icon assetstudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

autographer-for-unity icon autographer-for-unity

The simplest GraphView implementation you'll ever see with proper support for vertical ports, undo/redo, cut/copy/paste/delete handling etc.

awesome-unity icon awesome-unity

A curated list of awesome Unity assets, resources, and more.

bmeshunity icon bmeshunity

A Unity package to make runtime procedural mesh generation more flexible.

clipper icon clipper

Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.

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