Comments (7)
Was just thinking this last night! If we get a logo & what not together we can just make an official website for this. Also, would be great if we could integrate the Reason compiler to have an interactive demo/tutorial there (not sure how feasible that is)
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Ping me if you need my helps. all of those should be easy. but 3 would be scary because you won't have any protection against bad code
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Yes, this would be great!
I love the idea of an interactive demo/tutorial. Seems totally doable, @thangngoc89 has done some incredible work on Sketch: https://github.com/Sketch-sh/sketch-sh that shows how to evaluate JSOO in the browser. He also has a great series of blog posts on his development: https://khoanguyen.me/
In addition, he pointed me to the JSOO examples: http://ocsigen.org/js_of_ocaml/3.1.0/manual/files/toplevel/index.html - great demonstration that it is feasible!
I could see this happening incrementally, in 3 stages:
- Publish the JS-compiled WebGL apps standalone
- Publish them in a way where we can have the source-code read-only next to the examples (for example, would be nice to have it set up so that, with #158 , when you switch examples - we switch to the correct source code)
- Publish them in a way where they are editable (perhaps we pre-compile all of Revery in a way that we can integrate with the JSOO top-level, and then expose the individual example modules as something that we can compile in the browser)
But I think this would really get people interested in revery
. Zero friction to try the examples and experiment with the API!
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Not sure if you guys are aware of Github's name squatting policy, but we could potentially get the Revery username so we can get revery.github.io.
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We have editable samples now at our playground: https://www.outrunlabs.com/revery/playground/ so this is all set 👍
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@bryphe I think it would be nice to include a single sample outside of the playground somewhere to see how big/small an optimised revery app can be in the browser. I might have missed that on the site somewhere?
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This is interesting! Got a link to a WebGL example?
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Related Issues (20)
- Ubuntu 20.10: revery-ui/esy-skia build failed HOT 3
- Ubuntu 18.10 / 19.04: @opam/ocamlfind@opam:1.8.1 build failed HOT 5
- esy '@examples' run output has no text (Revery.FontCache: Error loading typeface (skia)) HOT 4
- Uncaught Division_by_zero crash on window resize. (maxHeight vs flexGrow ?) HOT 1
- Revery roadmap in face of Reason->Rescript rebrand HOT 2
- Having problem with building revery-quick-start project on Mac HOT 7
- MacOS: Allow selective modifier key mapping
- esy install failing on Windows. HOT 3
- Build Revery is presenting failure in shell.c HOT 2
- ScrollView does not work if children are added after initial mount
- CI: esy-skia won't build on Linux HOT 1
- createWindow with visible=false does not create a hidden window HOT 3
- Update the build guide for Fedora HOT 4
- SVG drawing mangled if OS locale does use a different floating point presentation HOT 4
- Quickstart build step error HOT 1
- Windows10 esy is installed but revery-ui can not be installed
- Build revery with esy on mac failed HOT 9
- Can't build on Fedora 35 due to glibc bug HOT 4
- OCaml <=14.12 doesn't support glibc>=2.34 HOT 9
- Support for FreeBSD HOT 1
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