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jjonj avatar jjonj commented on September 10, 2024

More possible notes unless you want to keep them universal between C++ & Lua:

  • Interfaces (Pimpl idiom, getters/setters)
  • Constness (return values, functions, paramters)
  • Types (typedef/using, c++ casts>c casts, int vs uint etc.)
  • Error handling (input checking w. asserts, throwing & catching)
  • English vs American ("Colour" lol...)
  • Function format (Line 1: return type, Line 2: name of function, Line 3-X: parameters, line X+1: ") {", line X+1 - Y: body)
  • Deterministic Inherritance support (Either a class has "important" functions and constructor as virtual or class is final)
  • Overloading vs. Optional parameters for methods
  • Which classes/structure belong in the same files (agent.h is cramped for example!)

Some of these are probably insignificant or controversial I'm open for discussion and rejection

from thrive.

bkloster avatar bkloster commented on September 10, 2024

English vs American ("Colour" lol...)

I could throttle the Ogre devs for that.

from thrive.

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