Rick Szabo Jr.'s Projects
A refreshingly simple data-driven game engine built in Rust
Basic system mechanic for a AR Game developed in Unity C#
JS Web App with React
Godot Engine – Multi-platform 2D and 3D game engine
HAL engine is a game engine that i'm working on. The goal is make it to be a VR development focused game engine.
Example project applying observer pattern to build a blocks puzzle game
A Mobile Native Style Application using Unity C# UI Systems
stb single-file public domain libraries for C/C++
Teste para vaga dev desenvolvimento web
Implementations of programming design patterns in Unity with examples in C# when to use them.
A dynamic, loose octree implementation for Unity written in C#