Comments (2)
PARAM.SFO declares 1080p so the issue is valid
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Default resolution works differently in RPCS3 than the way it works on PS3, on RPCS3 1080p is forced no matter if the game actually supports it or not, on PS3 it would fall back to lower resolution (480p since on PS3 you can't untick it), since RPCS3 is missing that fall back game simply crashes.
Also the log is a copy from GUI, not the raw one.
There is another open issue for the same problem but for MGS5 instead.
#14538
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