Comments (1)
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from istrategizer.
Related Issues (20)
- Change name of the resource related enums for not being confusing
- Remove MoveEntity action with it's associated enum
- Improve resource unlocking for research so it unlocks when the research starts not in ExecuteAux
- Improve experience for large plan visualiztion HOT 1
- Fix Plan Visualizer Drawing Bug HOT 1
- Remove assert(0) with _ASSERTE(a meaningful message)
- Move resource consumption game specific behaviors to EntiyClassType
- Play under uncertainty and partial observability
- Implement the online learning algorithm
- Adhere to StarCraft competition rules
- replace orders by UnitCommandType in GameTraceCollector HOT 1
- CrossMapping should be case-insensitive
- Implement a way tell if a given action is consumable or reusable action HOT 1
- TrainArmyGoal fails to handle concurrent instances
- Enhance online case visualizer to show logging info
- Implement ScoutGoal
- Change OLCBP to update one goal instance at a time
- Change LFHD to be flexible in the learning source
- Make the PlanStepEx id is unique accross games
- Improve DefinitionCrossMapping::InitPlayers to handle more than two players
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