Comments (8)
I will fix it asap! once i get home from work
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Looks like I'm going home late can you do me a favor and write the code here or make a pull request so i can add it once i get home its around 4 am here and still at work
from adventurebackpack2.
yea i had added that code in there and i have no clue how to fix this problem
https://gyazo.com/19554c49340df1fc707e9cbcc8abe182
it have blockAdventureBackpack.name and it have the wrong ID
from adventurebackpack2.
@runescapejon are you referring to the wrong item name showing up on the HUD? If so, that is unrelated to this issue. This issue is related to a NullPointerException that happens while looking at the block in your inventory.
The broken translation name is due to an issue with your unlocalized block name not matching the one in your language file. You set the unlocalized name to blockAdventureBackpack.name
but the language file has it listed as block.adventurebackpack:AdventureBackpack.name
. There isn't anything I can do about this other than opening up a new pull request, although you should be more than capable of fixing it yourself. Here is the link to the exact code causing the issue.
You might want to merge my PR first. not sure if you fixing the naming issue will cause merge conflicts.
from adventurebackpack2.
i had already did block.adventurebackpack:AdventureBackpack.name in en_US.lang and it didn't fix the problem
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The issue is that it is not looking for that localization key. If you look at the link I included in my post, you have it set to look for blockAdventureBackpack.name
which is not in your file.
from adventurebackpack2.
got it https://gyazo.com/279b91ac48d375d0ee48bc78b995f694
but the id's are wrong but whatever xD
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Fixed https://github.com/runescapejon/AdventureBackpack2/releases :D thanks
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