Comments (3)
I think the best bet here would be to wrap elements in a parent when they're grouped. all transform data is preserved, and the new group's bounding box should be simple to calculate based on the transforms at the time of grouping.
Grouping groups might be possible too.. just set the event listeners to only ever care about the top-most element (must be a direct child of #canvas
. Once a shape or group is a child of anything else, it no longer can be individually altered.
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two.js does grouping and we can move shapes into a group using their API.
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Another library: https://daybrush.com/moveable/release/latest/doc/
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Related Issues (20)
- Reproducing images with geometric primitives. HOT 4
- Login screen 2.0 HOT 1
- Generative modes
- Ripping shapes HOT 1
- Training the system for complex events HOT 1
- Page Load tests HOT 1
- Full offline functionality
- Provide help and hotkeys
- Remove calls to initEvent HOT 1
- Jiggly mode HOT 1
- Better better color picker
- Replace Twitter with Mastodon
- Push notification when people join a room
- LED display mode HOT 2
- Set the color palette through camera HOT 1
- Gradients instead of just colors HOT 2
- Brushes
- HTTPS HOT 1
- Integrate a-frame for 3D / VR environments
- Custom events using hammer listeners
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