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rurre avatar rurre commented on June 21, 2024

It's not on by default because it doesn't make sense to copy stuff when not copying to a different version of the same avatar.
Defaults kinda follow a more general workflow where avatars are setup the same but aren't always the same.

At some point saving settings seems to have broken, despite me trying to fix them.
In general, you should be making use of fbx import settings to set materials there and presets for the import settings if you want to it for other avatars.

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jellejurre avatar jellejurre commented on June 21, 2024

I do kinda get that, but to me it's a weird user experience when I press "show all", "select all" and not everything is copied over

Maybe change select all to select all components then or something, if it doesn't also select all fields of the components

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rurre avatar rurre commented on June 21, 2024

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rurre avatar rurre commented on June 21, 2024

Try latest release. I potentially fixed selections not saving when opening/closing the tools or restarting unity. So if you tick material, it should stay on.

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