Comments (3)
Microui doesn't do any rendering of its own, this is expected to be provided by the user -- thus it will work with any renderer (be this OpenGL, DirectX, software rendering, etc.) provided it can draw rectangles and text.
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Would be possible to provide same examples using DirectX? I think that would help not only me
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Related Issues (20)
- How can you resize microui window dynamically? HOT 2
- demo/build.sh is not suitable for MacOS HOT 1
- Post a screenshot HOT 7
- Licensing HOT 1
- Porting push_quad to DirectX
- Can I use it without SDL ? HOT 1
- Hash function "Cannot convert from 'const void *' to 'const unsigned char *'" HOT 4
- Question: how do I open a window HOT 2
- Library dependency HOT 1
- Why is black area covering gui appearing after resizing window? HOT 1
- Trying to get a window container within another window HOT 3
- C string gets corrupted when passed to the TextCommand handler HOT 3
- How to port to another low level access graphic control HOT 4
- Textbox improvements! HOT 3
- Question: Microui extensions
- Question: Running demo on windows HOT 2
- RAM Footprint HOT 7
- Can you layout from minimum required sizes by child widgets?
- 'step' does not work with mu_slider_ex HOT 1
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