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Ryan Alameddine's Projects

destwilight icon destwilight

Recreation of the popular board game Twilight Imperium 4th Edition

flang icon flang

Compiler for my functional language FLang written in Haskell

haskelltestprojects icon haskelltestprojects

A collection of test projects created by me when I am learning haskell from LYAHFGG

improvedperlindemo icon improvedperlindemo

A demonstration of Perlin Noise Generation (2D and 3D) in regards to pure random noise built in C# in Unity

jsonparser icon jsonparser

Simple Monadic parser combinator library written in Haskell and a Json parser written using it.

machinelearning icon machinelearning

Experiments with Machine Learning including Markov Chains, Neural Networks, and Minimax trees

nome3 icon nome3

The third iteration of the Non-Orientable Manifold Editor project.

prologtestprojects icon prologtestprojects

Turing Machine written in Prolog as well as my other experiments with this logic-based declarative language.

reliquae icon reliquae

Top down sandbox-ish adventure game built in Monogame!

rlcompiler icon rlcompiler

Tokenizer, Parser, and Compiler for RLang, a strongly typed OO language compiled to CIL created by me. Also includes vscode extension with language support

schemeparser icon schemeparser

Scheme language parser using my applicative parser combinator library

sortingtest icon sortingtest

A test of the speed of different sorting algorithms (tested on an Asus FX503VD)

stanmodearchitecture icon stanmodearchitecture

A simple Instruction Set Architecture I defined as well as an assembler, disassembler, and emulator for said ISA

testprojects icon testprojects

Maze Generation with Primm's and A* traversal, and a special visualizer for any data structure which can be visualized as a graph structure.

wireform icon wireform

Digital Logic Circuitry designer in Windows Forms, designed as a module of SharpVM. NuGet packages Wireform and Wireform Input are available here.

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