Comments (9)
I'm currently working on addressing issue #28 which should allow you to call stop
during the connecting
state. Hopefully will commit within the day.
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Okay, thank you so much... Will be waiting or checking on you tomorrow :)
from just_audio.
You can try the latest git commit to see if it helps. Note: this primarily addresses an issue on Android. If your issue is on iOS, then I might need more information on what the error is.
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@ryanheise, the buffering
state seems to have been removed? So how can I know when the audio is buffering?
from just_audio.
Hi @ReaganRealones , there is more information about the change in #28 linked above where I gave an explanation of the new state model.
from just_audio.
@ryanheise, okay sure have checked it out. Understood, that but the issue is still, while the player is connecting and the user cancels, it still continues to connect and thereafter plays. i.e calling stop
while the player is in connecting
state does not cancel playing music,
from just_audio.
I am using #28 to track this issue so I have copied your question over to there. Please take a look as I've left you a reply/question.
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@ryanheise, sure thing.... Going to head over there
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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs, or use StackOverflow if you need help with just_audio.
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