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ryanheise avatar ryanheise commented on June 25, 2024

I'm currently working on addressing issue #28 which should allow you to call stop during the connecting state. Hopefully will commit within the day.

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ReaganRealones avatar ReaganRealones commented on June 25, 2024

Okay, thank you so much... Will be waiting or checking on you tomorrow :)

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ryanheise avatar ryanheise commented on June 25, 2024

You can try the latest git commit to see if it helps. Note: this primarily addresses an issue on Android. If your issue is on iOS, then I might need more information on what the error is.

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ReaganRealones avatar ReaganRealones commented on June 25, 2024

@ryanheise, the buffering state seems to have been removed? So how can I know when the audio is buffering?

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ryanheise avatar ryanheise commented on June 25, 2024

Hi @ReaganRealones , there is more information about the change in #28 linked above where I gave an explanation of the new state model.

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ReaganRealones avatar ReaganRealones commented on June 25, 2024

@ryanheise, okay sure have checked it out. Understood, that but the issue is still, while the player is connecting and the user cancels, it still continues to connect and thereafter plays. i.e calling stop while the player is in connecting state does not cancel playing music,

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ryanheise avatar ryanheise commented on June 25, 2024

I am using #28 to track this issue so I have copied your question over to there. Please take a look as I've left you a reply/question.

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ReaganRealones avatar ReaganRealones commented on June 25, 2024

@ryanheise, sure thing.... Going to head over there

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github-actions avatar github-actions commented on June 25, 2024

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs, or use StackOverflow if you need help with just_audio.

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