Comments (8)
Tested read from file
from iOS with mp3
files and it works as expected.
One disclaimer: the AVPlayer apparently can't play files without an extension (.mp3
). Be sure to add it when saving files locally to be played.
Models where tests were conducted:
- iPhone 6s (iOS 13.3.1)
- iPhone 11 (OS 13.3.1)
- iPhone X (OS 13.3.1)
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I have been using this player and testing for two types on iOS:
- Mp3 files from url (Works great)
- HLS live streams with 2 hours seeking window (Small issues)
The issues regarding the HLS live stream are that the duration and position are negative values. I have some Swift code that i use to check for a sliding window, will try to convert it to objective-C or share it in an issue.
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I am using iOS. I found sound from assets is not working.
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Thanks @codeeuser , if you encounter a bug, I would suggest opening a new issue / bug report, supplying information such as the error logs and example code used to reproduce the bug.
Can you confirm whether anything did work?
from just_audio.
Hello,
Audio streaming from URL is not working on an iPhone 4s with iOS 9.3.6. Just_audio doesn't output any message. Audio_service is wrapped around it but also tried with an AudioPlayer by itself. I have the wifi turned on.
On an iPhone 5 (iOS 10.3.1) simulator, XCode raises these errors :
Undefined symbol: _FlutterMethodNotImplemented
Undefined symbol: _FlutterEndOfEventStream
Undefined symbol: _OBJC_CLASS_$_FlutterEventChannel
Undefined symbol: _OBJC_CLASS_$_FlutterCallbackCache
Undefined symbol: _OBJC_CLASS_$_FlutterEngine
Undefined symbol: _OBJC_CLASS_$_FlutterMethodChannel
There is also a number of warnings. Here is a screenshot : https://imgur.com/a/PteK1Zx
On iPhone 5s (iOS 10.3.1) simulator (and iPhones above), it works fine. I couldn't try a 4s simulator.
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What is the status on this? The lack of confirmed iOS support is the one thing that is making me hesitate to switch to this library.
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I will close this issue as there have since been several feature-specific issues opened for iOS, and I will be able to handle any remaining issues in this fashion. Thank you to those who helped testing the very first version of just_audio!
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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs, or use StackOverflow if you need help with just_audio.
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