Comments (1)
1.这是一个不错的建议,不过在最开始我就放弃了这个选项,使用 Single 模式加载场景会使得框架主体所在的主场景丢失(基于某些原因,框架主体取消了 DontDestroyOnLoad 的标记):
`
//LoadSceneMode.Single
LoadSceneMode.Additive
`
2.返回一个 AsyncOperation 的意义其实不是很大,loadingAction 和 loadDoneAction 已然胜任了所有工作。
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