Comments (7)
should be solved by scenerygraphics/scenery#544 once merged
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Not sure if it is a second volume. But there is defnitly something wrong with visibilty. I can only hide all or none of the volumes by setting all volumes to visible. As long as one volume is set to visibible all volumes are visible.
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@moreApi that sounds different, this bug is:
Run mesh demo: see the cube volume
Add T1 head: another cube is added to the scene and there is no head.
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Then I cant repoduce the bug. For me the head is added but it is hidden by a very small scale and transparent transfer function. But that is expected behavior in my experience.
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I added the head by opening the sample in imageJ and then using "add->volume" in sciview
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@moreApi you are very correct. I now understand why the visibility part is the main issue here.
If you delete the cube volume, then you can see the T1 head without doing anything with visibility.
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This was closed by updates for scenery 0.9.0. I tested on commit d50e2a8e920ace13b09dd0ed9e4f02646d8dd443
![image](https://private-user-images.githubusercontent.com/400105/253764036-989d8dc7-9e26-4c87-a22b-db0da2f7fd0a.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjQyMDQxODgsIm5iZiI6MTcyNDIwMzg4OCwicGF0aCI6Ii80MDAxMDUvMjUzNzY0MDM2LTk4OWQ4ZGM3LTllMjYtNGM4Ny1hMjJiLWRiMGRhMmY3ZmQwYS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwODIxJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDgyMVQwMTMxMjhaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT0xN2JhZGZhNWZiYzI5M2EzYzkxZTU5MjlhN2RjZmY4ZWYyNmM1OTBiMzczMmNkODQwM2M4YzZjYjk0ZmFkNWYzJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.owRAxMaQXqxZqNaC3cGgVLyI9jfvE_KmYgztr9t32UM)
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