Comments (12)
I'm not sure what the exact question here is. You'd close it by calling close()
on it, or by dropping the websocket (i.e. in your case the read and write side of the socket).
What's the problem you're running into?
from async-tungstenite.
I don't know on which object I have to call the close method into which i put Some(CloseFrame { code: CloseCode::Normal, reason: String::from("").into() })
from async-tungstenite.
I can't use the websocket because it is moved into the join!
macro
from async-tungstenite.
You can write a close frame.
from async-tungstenite.
|
107 | stream.send(Some(CloseFrame { code: CloseCode::Normal, reason: String::from("").into() }));
| ^^^^^^^^^^^^-----------------------------------------------------------------------------^
| |
| this argument influences the return type of `send
from async-tungstenite.
write.send(Some(CloseFrame { code: CloseCode::Normal, reason: String::from("").into() }));
| ^^^^^^^^^^^-----------------------------------------------------------------------------^
| |
| this argument influences the return type of `send
from async-tungstenite.
109 | write.close(CloseFrame { code: CloseCode::Normal, reason: String::from("").into() });
| ^^^^^ -----------------------------------------------------------------------
| |
| unexpected argument of type `CloseFrame<'_>`
| help: remove the extra argument
from async-tungstenite.
I guess this is the correct way ?
write.send(
Message::Close(Some(CloseFrame { code: CloseCode::Normal, reason: String::from("").into() }))
).await;
from async-tungstenite.
It just causes a panic.
from async-tungstenite.
What panic?
from async-tungstenite.
Thanks a lot, I think I got the close frame right, but because I'm not parsing the incoming data correctly the panic is caused inside the for_each.
from async-tungstenite.
Great :) So I think this can be closed? Please re-open if there's still some kind of problem
from async-tungstenite.
Related Issues (20)
- [Question] How to add headers to connection? HOT 3
- max connect just 50 onely HOT 2
- How to add TLS support to a websocket server for wss to work? HOT 2
- Disable certificate validation HOT 2
- How to disable logging for compact? HOT 5
- Avoid webpki-roots as a default dependency when tokio-rustls is used HOT 5
- Is it possible to flush all buffered messages before closing the stream? HOT 5
- Cloning `WebSocketStream`s HOT 1
- Initial report: stack overflow on windows with 0.15 HOT 11
- Inspecting the steam buffer HOT 3
- "thread 'async-std/runtime' panicked" when running "echo-server" example HOT 1
- Support fragmented messages HOT 3
- How to close connection gracefully after WebSocketStream.split()? HOT 2
- [Question]: How to optimise the memory usage for websocket client HOT 5
- could not find `async_std` in `async_tungstenite` HOT 6
- Support for the `smol` runtime HOT 1
- Add vendored feature for dependency crates so that statically linked OpenSSL can be used HOT 1
- ResetWithoutClosingHandshake when server sends more frequent messages. HOT 1
- Can't find `tungstenite::client::IntoClientRequest` HOT 5
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from async-tungstenite.