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SimpleFolderIcon

GitHub all releases GitHub license

日本語版はこちら

image

Features

SimpleFolderIcon enables you to customize the color and the icon label of your folders in the Unity project browser.

Folder List

  • Animations
  • Audio
  • Editor
  • Fonts
  • Materials
  • Models
  • Plugins
  • Prefabs
  • Presets
  • Resources
  • Scenes
  • Scripts
  • Settings
  • Shaders
  • Sprites
  • Textures

Customize

Assets/SimpleFolderIcon/Icons/Default/Default.png is the sample icon file. Set your own icons by adding the PNG format images in Assets/SimpleFolderIcon/Icons/. The preferred size of the image is 256x256.

File names of the icon images in Assets/SimpleFolderIcon/Icons/ are associated with the names of the folder that will be customize.

Optional: if you want to use one image for multiple folders, you may copy Assets/SimpleFolderIcon/Icons/Default/FolderIconSO.asset into Assets/SimpleFolderIcon/Icons/, then in the Inspector: assign an icon & add as many folder names to the list as you want.

Just simply customize the icons by renaming or deleting the sample image files!

Requirement

  • Unity2019.4 or later

Installation

License

simplefoldericon's People

Contributors

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simplefoldericon's Issues

三角眼鏡の指摘事項

各項目でissueにしたりしなかったりするといいかも

image

  • if () の後の改行のルールを統一する 基本的にコードが横長になると編集がしにくい(横にスクロールが必要になると見にくい)ので改行がおすすめ

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  • こういう書き方とかだと横に伸びなくてコードレビューもしやすい

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  • privateつけたり付けなかったりを統一する

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  • 機能追加とリファクタリングは同じコミットに含めない

    • リファクタリングしたい気持ちをグッと我慢してコミットを分ける リファクタリングした部分だけStageしないでコミットとかでもOK
  • あとinitのコミットに成果物を含めるんじゃ無い!!!!!!!!!!!!!!!

Package Managerからのインストールを可能にする

概要

PackageManagerでアセットをインストール可能にしたい

目的

unitypackageより便利にするため

実装方法・案

  • package.jsonの追加
  • アイコンフォルダのパスが変化するのでその対策
  • ReadmeにURLを追加

アイコンカスタマイズ機能

アイコンカスタマイズ機能

設定でアイコンとフォルダ名の結び付け、削除ができるようにする機能

  • Scenes.pngをSceneフォルダ・Scenesフォルダに結び付ける
  • Resources.pngの結び付けをContentsフォルダに変更する
  • Editorフォルダのアイコンを削除する

設定方法

  • scriptableobject? (preferencesウィンドウで設定できればなおよい)

実装方法

現在ファイル名からDictionaryを作っているのを、scriptableobject + エディタ拡張でカスタマイズできるようにする

問題点など

  • 設定ファイルのリセット(規定値をどのように設定するか?・削除したときの動作)

Readme英語翻訳

Readmeを英語に翻訳したい(日本語Readmeも保持する)

'Dictionary<string, Texture>' does not contain a definition for 'TryAdd'

バグの説明

Assets\SimpleFolderIcon\Editor\IconDictionaryCreator.cs(68,40): error CS1061: 'Dictionary<string, Texture>' does not contain a definition for 'TryAdd' and no accessible extension method 'TryAdd' accepting a first argument of type 'Dictionary<string, Texture>' could be found (are you missing a using directive or an assembly reference?)

再現方法

Install

環境

Unity 2020.3.35f1

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