sebastianjkern's Projects
Quick and simple implementation of the bezier interpolation algorithm
Sample code for evaluating an SDF in a region of interest using a compute shader
Basic text interpreting calculator
Basic fluid simulation based on Jos Stams paper on Real-Time Fluid Dynamics for Games
Crossover between Game Of Life and QRCodes.
Converts images to ascii art.
Test suite for color interpolation
Implementation of the lorenz equation that produce the famous lorenz butterfly.
Implementation of the mandelbrot set
Simulation of planetary movement based on newtons gravitional equation
Python driver code for rendering OpenGL FragmentShader to screen.
Fractal based on pythagoras theorem
Automates the tedious process to photoshop moustaches into faces.
Script to change the screen brightness on windows depending on the brightness of the webcam feed
2D Render engine based on signed distance function powered by gpu.