Comments (2)
Thanks for being interested in this project.
Yes I haven't tested on MinGW, currently it's not a high priority, but I will check in to it soon. meanwhile pull-requests are welcomed :)
from rizz.
I would like to make a PR but slammed with my current work, unfortunately. I did a quick test for fun to see how it works, but for creating something more or less serious I would like to use MinGW to conveniently write a better cross-platform code since MSVC in that term is quite messy and problematic for me.
from rizz.
Related Issues (14)
- Errors with running examples on a fresh clone/build HOT 2
- Hot reloading of shader doesn't seem to work on macOS
- Leaks in dmon.h on macOS
- Discord Channel? HOT 1
- WebAssembly and usability HOT 3
- No imgui menu on Linux HOT 13
- Example 08-draw3d locks up during startup HOT 6
- AUR package HOT 2
- lt comparison should be gt
- rizz__vfs_release lead to crash when conf->job_num_threads is 16
- can i use cpp file
- compute shader HOT 3
- Support Wren Language HOT 5
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from rizz.