Sergio Abreu García's Projects
Active Ragdolls in Unity
A JavaScript library for arbitrary-precision decimal and non-decimal arithmetic
The Boids Algorithm implemented in Godot
Programs in C language for interacting with the Operating System in order to create 'file systems', Creating linux kernel modules, memory managament and practising with Bash Scripts
A simple CHIP-8 emulator/interpreter built in C
Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity
A template collection for game development
General purpose task for publishing files to a gh-pages branch on GitHub
A minimalist single page application theme for Hugo
All Hugo themes
Java unit tests collection using JUnit.
Juego de plataformas para concienciar sobre la acumulación de basura en los océanos
Physical animations through reinforcement learning in Unity
Library to simplify the way you create and manipulate sounds with the Web Audio API.
All Algorithms implemented in Python
:P
Config files for my GitHub profile.
Just a Tetris made in Bevy
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero dependencies. 1.0 release in December 2019. https://vlang.io