Shader Coder's Projects
A pre Nintendo Switch idea for Android
A pure Nintendo Switch emulator for Android and Linux, everything is here, just clone it
Aegis source code and core components
Fork of AnyKernel3 for Afloat kernel installation support
🌄Project Elixir kernel with Kernel SU and Kprobes support
A collection of data structure written in various languages and SFW to use
🍙RSE software for decode and recompiler Android and IOS installable package files
A simple decompiler for ARM, ARM64, and Thumb16 that uses LLVM
Awesome collection of background wallpapers
A collection of tools for Linux and Windows developed for personal use
It's a flag (golang package) implementation in C++, only useful methods has been implemented
A simple 'binary to C-header' program that can work as platform-independent (just needs a C compiler to do the work)
Bionico is an Apple A5/A7 based emulator for Android devices!
A slimmed-down and updated fork of the Boost project libraries
A simple hello world Master Boot Record program
A custom trampoline based hook system for ARMv8-a devices
Project for exclusive reference use for future projects
A very simple checker against possible malwares inside desired block devices
CoffeeBoot is a UEFI bootloader for x86_64 architecture
It's a simple configure language based on TOML syntax for rapid C based programs
🧪Exclusive Android Sony Playstation 2 emulator, from scratch, using Kotlin, C++ 20, OpenGLES, Vulkan, and Cubes
A 6502 microprocessor implementation in modern C++ 20
Simple yet fancy CPU architecture fetching tool
Extract, edit, and compress IMG, TXD, and DFF files
Reusing hand-optimized hashes from hashcat/OpenCL in a feature-rich frontend
A collection of documents and papers describing technologies things
My configurations files from my currently environment
All that you need for manager Android Packages into a hole application