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sherlockan's Projects

deformationtransfer icon deformationtransfer

A very simple implement for the first step of deformation transfer that might be used in my later reconstruction work.

deltamush icon deltamush

C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues

deltamushtoskincluster icon deltamushtoskincluster

自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。

dem-bones icon dem-bones

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

download icon download

🔴蓝灯最新版本下载 https://github.com/getlantern/download 🔴 Lantern Latest Download https://github.com/getlantern/lantern/releases/tag/latest 🔴

examples icon examples

ATTENTION: This project is deprecated, please refer to PySide2

fabric icon fabric

A plugin for Unreal Engine 4 that integrates Twitter's Fabric SDK.

fabric-fabrik-fullbody-ik icon fabric-fabrik-fullbody-ik

Fabric Engine Canvas tool for full-body IK system, based on FABRIK (Forward And Backward Reaching Inverse Kinematics)

fabric-rbf icon fabric-rbf

A Generic N Dimentions Radial Basis Interpolation solver in KL

face-tracking-maya icon face-tracking-maya

A plugin for maya tracking a face using markers and animating a 3D face-mesh based on marker positions. A C++ program using OpenCV will fetch data from the webcam, the program will then use image analysis to find tracking points. These points will be streamed as raw data to Maya using its command port which then modifies the geometry of a 3D model of a face.

faceworks icon faceworks

A middleware library and sample application for high-quality skin and eye rendering

fbx_sdk_python_sample icon fbx_sdk_python_sample

This project is a sample program of FBX SDK Python Bindings. Python版 FBX SDK のサンプルプログラムです。

fem icon fem

A plugin for deformable body simulation in Maya.

gitpython icon gitpython

GitPython is a python library used to interact with Git repositories.

grim_ik icon grim_ik

Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.

hrbf-skin icon hrbf-skin

Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"

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