Comments (16)
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Thank u feed back.
from haishinkit.swift.
take notes NetConnection specifications
- no route to host
- NetConnection.Connect.Failed
- client network down
- NetConnection.Connect.Success:Connection succeeded.
- NetConnection.Connect.NetworkChange:undefined
- NetConnection.Connect.NetworkChange:undefined
- NetConnection.Connect.Closed:undefined
- server shutdown
- NetConnection.Connect.Success: Connection succeeded.
- NetConnection.Connect.Closed: undefined
from haishinkit.swift.
you means the notification will return these?
from haishinkit.swift.
no. i'm going to implement this notes.
from haishinkit.swift.
one more suggestion, can you let developer to toggle debug mode for showing logs? for now.. streaming logs flush the console.
from haishinkit.swift.
my current solution is repeatedly check the connected property of RTMPConnection, it works for me.
from haishinkit.swift.
I can't playback via HLS from WOWZA server. Seems the encoding is not compatible. Any idea?
I can stream onto WOWZA server but I cannot playback using native AVPlayer on my iPhone.
from haishinkit.swift.
me too. the problem is very strange. if you play within 5 seconds after you broadcast, you will see the video. but the playlist.m3u8 file changes after about 5 seconds, then, you cannot play it on any IOS device. Although you still can play it on MAC, PC, ANDROID.....very very strange.....
from haishinkit.swift.
the playlist.m3u8 file firstly look like this:
from haishinkit.swift.
#EXTM3U
#EXT-X-VERSION:3
#EXT-X-STREAM-INF:BANDWIDTH=250000
chunklist.m3u8
from haishinkit.swift.
after a while it changes to this:
#EXTM3U
#EXT-X-VERSION:3
#EXT-X-STREAM-INF:BANDWIDTH=141274,CODECS="avc1.66.11,mp4a.40.1",RESOLUTION=136x240
chunklist.m3u8
from haishinkit.swift.
once it become this ⬆️ format, no IOS device can play it.
from haishinkit.swift.
(oh... I'm wrong issue number...)
from haishinkit.swift.
Currently, can handle lost connection.
- no route to host
- NetConnection.Connect.Failed
- client network down
- NetConnection.Connect.Success:Connection
- NetConnection.Connect.Closed
- server shutdown
- NetConnection.Connect.Success: Connection succeeded.
- NetConnection.Connect.Closed
from haishinkit.swift.
@MingLoan Hello, Im trying to implement a live streaming app. Already using Wowza Cloud API to create the live_stream. Can you tell me how can I connect to the rtmp source, Im using the rtmp source provided inside de live_stream object recently created("source_connection_information") but Is not working. Thanks in advance.
from haishinkit.swift.
Should RTMPConnection.Code.connectClosed.rawValue
be called in rtmpStatusHandler
when it does rtmpConnection.close()
?
I didn't receive the event connectClosed
.
from haishinkit.swift.
Related Issues (20)
- The operation couldn’t be completed. (HaishinKit.IORecorder.Error error 3.) HOT 2
- Audio not transmitting after disconnected from Bluetooth HOT 1
- calling SRTConnection.performanceData results in a crash HOT 4
- MultiCam does not work in SwiftUI HOT 2
- VideoCodec still running after stream is close() HOT 9
- stream.videoCapture(for: 0)?.... is super slow HOT 1
- multiCamNotSupported when rotating to Selfie camera HOT 2
- [BUG] Updating NetStream.multiCamCaptureSettings.Mode doesn't work HOT 2
- [Crash] App crashes due to thread-safe issue of RTMPConnection.uri HOT 3
- running ios example with SRT does not work with srt-live-transmit
- It is very slow to rotate camera in PiP mode HOT 4
- MTHKView with many VideoEffects - preview is lagging HOT 5
- What happens when playing pure audio fails? We only did audio push-pull streaming, but we ran into problems playing it back. HOT 6
- When I closed the stream and then turned it back on, the log showed that it was connected, but frequent switching results in low transmission speed HOT 2
- Recording is broken if using an audio sample rate is set to 44.1 kHz HOT 1
- App audio performance issue HOT 3
- videoCodecErrorOccurred reason=failedToFlame(status: 0), description=The operation couldn’t be completed. (HaishinKit.IOVideoUnitError error 3.) HOT 2
- Metadata issue leading to out-of-sync audio after recording on server HOT 16
- RTMP: First AVC interframe has timestamp delta == 0
- CPU usage increases after SRT Playback ends HOT 1
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