Comments (6)
@alexookah
Thank you for reporting the problem.
It may be need to recalculate for animation when rotating the screen 🤔
I will check the problem.
from gemini.
i happened to have some progress with this issue...
when i used gemini inside a tableviewcell.
i implemented some rotation reload table when device rotates. and it seems that gemini is also reloading.
maybe this helps somehow to implement some collectionView.invalidateLayout()???
from gemini.
any news about this?
p.s. i really think this is a great library.
from gemini.
i finally somehow resolved my issue by doing this:
override func layoutSubviews() { super.layoutSubviews() collectionView.setContentOffset(CGPoint(x: CGFloat(lastPageScroll) * collectionView.frame.width, y: 0), animated: true) }
what do you think?
from gemini.
I have this problem too. :(
from gemini.
I got same problem too. I need hel in this issue rapidly @shoheiyokoyama
from gemini.
Related Issues (20)
- Infinite scrolling support HOT 3
- Iphone X LandScape Safe Area issue HOT 1
- For Xcode9.3 and iOS 11.3, Expression was too complex HOT 3
- Unknown class _TtC720GeminiCollectionView in Interface Builder file. HOT 3
- could not install pod in Xcode 9.3 HOT 1
- didSelectItemAt isn't getting called HOT 2
- Invisible view on top of horizontal scale animation
- Value of type '[UICollectionViewCell]' has no member 'compactMap' HOT 1
- objective-c compatibility
- Zoomed image lagging at time of swipe
- Scroll to specific item programmatically using current animation
- Application crash HOT 1
- Setting the scrollDirection
- dyld: Library not loaded: @rpath/Gemini.framework/Gemini HOT 1
- CompositionalLayout - Feature Request
- Getting Crash: Fatal Exception: NSInvalidArgumentException -[Gemini.GeminiCollectionView isRunning]: unrecognized selector sent to instance 0x1050f3e00
- SwiftUI Support HOT 2
- SPM Support
- swift 4 Compiler Error HOT 8
- CircleRotation custom radius and item size
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