Comments (2)
I'll take a look at the tooltip background next time I work on the mod.
As for the other suggestions...
a snapping key modifier even when in-game free-form is used or general default snapping is disabled.
Implementation would be tricky. The methods the mod detours are simply not invoked when the snapping toggle is disabled, so I'd need to start overriding methods all over the place which would seriously hinder compatibility with other mods.
addition key modifier to prevent snapping to default in-game grid < usability mostly at asset editor
Doesn't disable snapping on the toolbar do this?
additional snap to same road type
What do you mean by this?
track / rail snapping at asset editor is awful. (i know tracks are custom there but it`s no pillar mod! ;)
Not sure what you mean by this either. Do you mean the snapping added by the mod has problems, or the default snapping? If default, again not much I can do here.toggle feature for modifier key "shift",
Double-tapping shift could toggle the feature. Nice idea.
select / copy / mirror / rotate features oO !
mouse hover + button for edit road / pillar height (at least for free/no collision road parts)
If only...
from precisionengineering.
additional snap to same road type
Example:
i have 2 ramps x(higher) & y(lower) over each other (only height is the difference) and i try to get the y-ramp.
snap always goto x (cause closer from angle) but i want get y. i could change road x to another type by upgrading and my suggestion would then ignore the other road and snap to ramp y finally.
understandable ?
a snapping key modifier even when in-game free-form is used or general default snapping is disabled.
oh damn, i forgot to mention snapping on angle only xD
from precisionengineering.
Related Issues (11)
- Random crash on load HOT 2
- Does not work correctly with DLC Plazas & Promenades. HOT 1
- Can't build mod HOT 1
- Epic games player
- Compass Feature Request HOT 2
- Infinite Grid feature request HOT 1
- Coordinates feature request HOT 1
- Loading NetTool spam on main menu HOT 4
- GuideLines: incorrect handling of curved roads
- Snapping doesn't take effect when finishing free-form road HOT 1
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from precisionengineering.