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cbaer9 avatar cbaer9 commented on August 27, 2024

Here's a fresh example of this bug, from this morning.

https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/54005-ghosts-of-saltmarsh-cbaer8-campaign-thread?comment=8735

The player made a 1d20+x roll for perception, but received the "Dice rolls not yet available for this section" response.

Sometimes players will then edit the post, add a space after the roll, and then press return and cross their fingers; sometimes this works, sometimes it backfires and triggers a manipulation flag. (In this case the player chose not to, and instead rolled again using D&DB's sheet roller instead, which is recorded in the Game Log - never anyone's first choice in PBP.)

Screenshot 2023-08-25 at 10 16 20 AM

Thanks again for any insights!

from diceroller.

skizzerz avatar skizzerz commented on August 27, 2024

I think this is largely the same as the previous issue you opened -- something in their forum software is not correctly mapping rolls to their associated post (instead grabbing the results from other posts, or posts that don't even exist yet). This would also explain the spurious cheat detection errors, if it's grabbing the rolls from someone else's post and then changing it to the rolls for your post.

tl;dr it's 100% on them and their forum implementation

from diceroller.

cbaer9 avatar cbaer9 commented on August 27, 2024

Much obliged! I greatly appreciate the time you took to take a look.

I will pass that along. I have little confidence that D&D Beyond will fix it anytime soon; it feels as if they have largely abandoned the play-by-post community in recent years, which is a shame. I hope I'm mistaken.

Thanks again for looking at the issues in their implementation of your code!

from diceroller.

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