Related Issues (20)
- Design 문서 읽기 바람
- 기획 - Incremental 형식과 사냥에 대한 고찰
- 오브젝트가 움직이는 로직
- 공격에 대한 기능 정의
- 플레이어 애니메이션 임시 제작 HOT 1
- 캐릭터 움직임 테스트 설정 데이터 HOT 2
- 플레이어 공격 정의 HOT 1
- 점프 기능 정의 HOT 2
- 보스방에서의 네트워크 문제
- 일반 적 필요 변수들 정의
- 보스 기능 정의(?)
- 이펙트 임시 부여
- 마을에서 하는 행위 정리
- 아이템 정의
- 방 생성 규칙 HOT 4
- 던전 랜덤 생성 HOT 5
- 보스전
- 키 씹히는 현상 지속 발생 HOT 2
- 3이라는 리듬에 초점 맞추기
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