Comments (6)
I am against anything using sliders, period.
UNLESS:
There is an equivalent text box to type exact value.
OR
You can use eg arrow keys to select exact value.
Otherwise, unless the slider is over 100px wide, it's impossible to select all values, and even then it's a right pain to select the exact value you want.
from ucr.
Great suggestion, I will look into this at a later point
from ucr.
What code is used for each plugin to handle deadzones is dictated by the plugin itself.
There would be nothing stopping you from writing new code, and making a plugin use that code instead for deadzones.
Plugin calling DZ function
Existing DeadzoneHelper class
So you could write an alternative DeadzoneHelper, then make a plugin that uses it.
from ucr.
Having a dual slider version and quad slider, as seen above, as input selectors would be a great addition to existing GUI configuration (int, string, enum)
from ucr.
A thought - given that the DZ on each of the scales is identical, a linear sensitivity option of <100% would achieve the same result, so all the examples in the above image are currently supported by the AxisToAxis plugin
from ucr.
I completely agree about having the text box to help hone in on the specific value.
The DZ are not necessarily identical on each end. I'll give you an example. First I will point out that the GUI I referenced in the OP was from the Saitek (now under Logitech) X52 Professional and I didn't think to show one of it's other features. If you right clicked in the one of the DZ areas where you see the current DZ value, you get this:
So the identical linked DZ's work great for something like my RX axis seen here
But what about the case of my throttle quadrant where physically I have each of the axis set at 50% (Throttle, Pitch and Yaw are all equal in straight line right at 50%), but logically they appear like this:
If I didn't have the ability to unlink the DZ's, I'd be forced to sacrifice axis positions as seen here
Whereas unlinking the axes would allow:
You may be wondering why exactly i care to do this when they are not logically at 50%. The thing is that it isn't important what they are at, rather that I know i can physically put each axis at the physical 50% mark, and I know that they will be residing in a DZ and not interfere etc,
from ucr.
Related Issues (20)
- Where are configuration files stored? HOT 1
- Mouse Movement to analog stick not working. HOT 1
- URC only working when keys are inverted HOT 2
- Where do i map lt and rt on xbox 360 controller HOT 1
- No Controller is Detected
- i dont see any input devices or output devices how can i fix that or is this a bug?
- no input and ouptu
- Mouse to Joystick not working
- UCR is not launching at all
- UCR is not launching
- Program can't find UnoJoy Joystick.
- unblocker is blocked
- can i use it in order to use keyboard as controller HOT 1
- I want to make the class name of the UCR application a fixed name. HOT 1
- no trigger response for fps
- Blocking toggle isn't showing up
- Cant see any plugins
- Fake Axis and Buttons
- Run Minimized?
- Delta to axis is super choppy
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from ucr.