Comments (9)
private Socket socket;
@Override
protected void onCreate(Bundle savedInstanceState) {
try {
socket = IO.socket("http://tyr-einsteinium.rhcloud.com/");
socket.on(Socket.EVENT_CONNECT, new Emitter.Listener() {
@Override
public void call(Object... args) {
Log.d(getClass().getCanonicalName(), "Connected to server");
}
}).on(Socket.EVENT_DISCONNECT, new Emitter.Listener() {
@Override
public void call(Object... arg0) {
Log.d(getClass().getCanonicalName(), "Disconnected from server");
}
});
socket.connect();
} catch (URISyntaxException e) {
Log.e(getClass().getCanonicalName(), e.toString());
}
}
@Override
protected void onDestroy() {
socket.disconnect();
super.onDestroy();
}
from socket.io-client-java.
It's working fine for me. Where are you calling the socket connection? Can you post the relevant code you used to create the socket?
from socket.io-client-java.
What kind of class is this? Application, Activity, Fragment?
from socket.io-client-java.
Its an ActionBarActivity
from socket.io-client-java.
It may be the same problem with #21.
What happens if you set forceNew
option true?
from socket.io-client-java.
forceNew
works for me. Is there anything I need to do in addition to this? Or is the cleanup the same?
from socket.io-client-java.
forceNew
option forces to create a new connection every time, it can cause a performance problem.
So it might be better to use Manager
directly instead of IO.socket
.
manager = new Manager("http://localhost:3000", options);
socket1 = manager.socket("/foo");
socket2 = manager.socket("/bar");
Manager
represents a connection, and IO.socket
is just a convenient wrapper of it.
Please see the source code for the details.
from socket.io-client-java.
So basically by using the manager directly I avoid creating a new one each time.
Got it working! Thanks and great library :)
from socket.io-client-java.
I was also facing the same problem.
You should disconnect the Socket in "ondestroy" method
Example:
onCreate(Bundle savedInstanceState){
Socket.on("foo");
}
onDestroy(){
Socket.off("foo");
}
from socket.io-client-java.
Related Issues (20)
- socket.io client sometimes sends arrays wrong HOT 5
- can i use multiple socket connection ?
- Android 13 not available HOT 1
- It seems you are trying to reach a Socket.IO server in v2.x with a v3.x client, but they are not compatible HOT 3
- sendBuffer should be accessible
- Getting EVENT_CONNECT_ERROR from Android to Node HOT 1
- Change/update auth or query or extraheaders containing token after connection HOT 1
- Is this project Still Alive? HOT 3
- How to listen to Manager events? (Socket events are working) HOT 2
- Straightforward logging option for Android
- testDecodeError function in Helpers.java error message clean up HOT 2
- Report: ConcurrentModificationException when use AckWithTimout... HOT 2
- Connection state recovery HOT 1
- NullPointerException: Attempt to invoke virtual method 'java.lang.String java.lang.Object.toString()' on a null object reference HOT 1
- Unable to emit JSON object instead it is emitting Stringified Json in Client Version - 1.0.2 HOT 2
- Implement Connection State Recovery
- it throws java.lang.ClassCastException when sending nested json data. HOT 1
- in the this one the depencies are not dwonloading for me
- Android 14 not compatible with version 2.1.0
- received disconnect event. and socket closed.
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from socket.io-client-java.