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Comments (13)

rbreslow avatar rbreslow commented on August 22, 2024 1

i'll pay you $50 if you give it a try this weekend @softpak

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thijndehaas avatar thijndehaas commented on August 22, 2024 1

When will there a new jar available on the releases page?

1.9.4_0608
@softpak softpak released this 26 days ago · 7 commits to master since this release

I have tried to create the jar myself a few hours but without success.

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softpak avatar softpak commented on August 22, 2024

I`ll give a try at july.

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sgdc3 avatar sgdc3 commented on August 22, 2024

@softpak Thanks ;)

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softpak avatar softpak commented on August 22, 2024

Orz...

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thijndehaas avatar thijndehaas commented on August 22, 2024

When this works on paper 1.10 I will try it in our servers for sure 👍

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rbreslow avatar rbreslow commented on August 22, 2024

Server I want to run this on could average 500 players but we have to cap
it at 200 due to lag in server tick.

On Mon, Jun 13, 2016 at 1:21 PM, ThijnBeers [email protected]
wrote:

When this works on paper 1.10 I will try it in our servers for sure 👍


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thijndehaas avatar thijndehaas commented on August 22, 2024

Yea I know the feeling :3

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sgdc3 avatar sgdc3 commented on August 22, 2024

Remember that HOSE breaks many plugins. Multithread doesn't mean "no more lag!".

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caxerx avatar caxerx commented on August 22, 2024

HOSE only breaks the plugins using NMS, I think.

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rbreslow avatar rbreslow commented on August 22, 2024

the systems that HOSE multithreads judging by the pool objects at the end
of the patch are the systems taking the most time to run per tick so yes,
in theory it should do something

On Mon, Jun 13, 2016 at 5:16 PM, Gabriele C. [email protected]
wrote:

Remember that HOSE breaks many plugins. Multithread doesn't mean "no more
lag!".


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ataranlen avatar ataranlen commented on August 22, 2024

As HOSE now uses PaperSpigot 1.10.2 now, can this be closed?

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sgdc3 avatar sgdc3 commented on August 22, 2024

:( @softpak What's the issue with paper?

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