Comments (5)
Would allow you to see who has what better I guess
from solaris.
Or, perhaps, a setting to dictate the thickness of Voroi lines when the line is between two of the same faction's spaces, and when it's between different factions.
from solaris.
Border width is already an option in the marching square, that is why I am wondering if the marching square renderer could be used as it's very nice.
from solaris.
While it is a nice to have it will involve a lot of work due to the current implementation of the Voronoi map not really having any notion of borders, considering this a super low priority.
from solaris.
It turns out that @Kurtzmusch and @ScorpioneOrzion are geniuses and have resolved this issue. 🤝
from solaris.
Related Issues (20)
- As a player I want to see the game status on the "My games" screen HOT 1
- As a player I would like to see which direction a carrier is travelling when it has a specialist
- Carrier waypoint lines are drawn above carriers HOT 1
- As a player I would like to toggle visible objects on the map
- Player names in territories sometimes appear above other players empires
- Carriers with destinations outside of scanning range do not display correct trajectory
- As a player I would like to see vertical lines on the Intel which represent production ticks
- X-ing out of the Build Carrier -> Select Waypoints screen does not add the carrier to the cache
- Implementing sentry as an error monitoring service
- Quick fill calculator HOT 2
- Duration incorectly calculated when editing waypoints with delay
- Multiple conversation with the same recipients HOT 3
- Menus covering half the map when you zoom out.
- Planet exclusion menu not displayed correctly when filtering in bulk buy.
- Solaris icons for webapp on mobile
- Ability to enable time machine for custom games
- Trading credits or specialist tokens is not validated on client side
- License for the Assets HOT 7
- Message icon lacks intuitiveness HOT 1
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from solaris.