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GoogleCodeExporter avatar GoogleCodeExporter commented on September 24, 2024
moving)
Did you try the latest beta? It really improved much!

moving one screen up)
I already would support fullscreen.

buying)
good idea

quick use)
good idea discussed elsewhere.

Original comment by [email protected] on 26 Nov 2010 at 9:53

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 24, 2024
cite: I already would support fullscreen.

I wanted to write:
I would support fullscreen too.

Original comment by [email protected] on 26 Nov 2010 at 10:29

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 24, 2024
Thanks for the report erwrock. Those are some good points.

Moving will be improved in the next version. If you want to try it, there's a 
beta available on the "downloads" page.

Regarding moving off the top of the screen, that's something I will definitely 
think about when designing new maps. Meanwhile, fullscreen could be a good 
compromise. Personally, I like the game being non-fullscreen on my device so I 
can see time, battery status and whether I have any unread mail. I guess I'll 
make it an option if you want the game to be fullscreen or not.

Yes, maybe we could have some indication on the tiles that cause you to change 
maps, so the player can see which tiles are "special"? Hm, I should look for 
some graphics for that that we can use. Otherwise, I've tried to draw the maps 
in such a way that it should be obvious what spaces are mapchange-spaces. 

Quickslots are, as SamuelPlentz stated, discussed in issue #6.

Original comment by [email protected] on 27 Nov 2010 at 3:01

  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 24, 2024
Fullscreen is not possible in the inventory and skill screen.
Could you provide it please also there?
Got a wildfire with a small screen here and it would be easier to scroll the 
items then.

The fullscreen elsewhere does work great.

Original comment by [email protected] on 29 Nov 2010 at 12:58

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 24, 2024
I have tried the new beta just a few minutes but I love it already. MUCH less 
anoying dialogs and fullscreen at last. Excellent work. I can't wait for 
version 1.0 :)

Original comment by [email protected] on 29 Nov 2010 at 8:36

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 24, 2024
Reply to comment 4: Thanks for noticing it. It's fixed now.

Original comment by [email protected] on 29 Nov 2010 at 7:35

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 24, 2024
I've moved the suggestion of comparing inventory items to store items into 
issue 40.

The rest of this issue is now implemented. I'm closing this issue. Thanks again 
for all the good suggestions!

Original comment by [email protected] on 29 Nov 2010 at 9:45

  • Changed state: Fixed

from andors-trail.

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